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R.A.C.C.O.O.N| Project 8
About
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Engine: Feather Engine (Custom Engine)
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Time: 18 Weeks
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Genre: Adventure, Exploration, Puzzle
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Team Size: 18
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Platform: PC
Contribution
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Implementation of Animation State Editor​​​​​
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Used for controlling character state and animation blending​​
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Expasnsion of script editor​
- New nodes and functionality for gameplay loops
- Support for Runtime Editing
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Collision system
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Improved collision detection ​
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Composite collider support
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Shape cast
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Instancing
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Multishader Instancing​
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Meshes can use diffrent shaders in instance rendering​
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